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Eaten Alive Download For Pc [crack]

Updated: Mar 11, 2020





















































About This Game Don't get Eaten Alive! Explore downtown Boston and the surrounding areas six years after the apocalypse. Point and Click your way through multiple areas including - The city, abandoned buildings, parks, the cemetery, pitch black sewers, the library, the medical research facility and more. Stay alive or you're dead for good. Eaten Alive uses a perma-death system, there's no loading or saving. You have one life. Decide your own fate, make choices and try to stay alive. Find and help other survivors, loot them, kill them or just insult them, it's your choice! Find and collect records, use them at the jukebox and enjoy original music. Eaten Alive has an awesome original soundtrack composed by the super dude Felix Arifin. Join Jim Sterling in his apartment and play video games(mini-games) Enjoy 3 awesome mini-games. The Steam version of the game comes with the Original Soundtrack included.Check out the soundtrack and other work by Felix Arifin here:https://felixarifin.bandcamp.com/album/eaten-alive-official-soundtrack 7aa9394dea Title: Eaten AliveGenre: IndieDeveloper:Space Cat StudiosPublisher:Back To Basics GamingRelease Date: 20 Sep, 2015 Eaten Alive Download For Pc [crack] The game itself is fun, and the story rich DEFINITELY worth more than asking price, save for one fatal flaw. No save system.Now, I understand how the developer is going with permadeath, and I think that makes the game a good bit more fun, but there should be a way for you to be able to save your progress if you have to stop playing. I also think that if you die the save should be erased so you cant go back, thus keeping permadeath. I dont the dev doesnt realizes is that alot of us have things to do, whether it be work, school, social life etc. and cant keep this game running all day till we're able to play again.I mean I think Ive barely cratched the surface of content this game has to offer, and props to the dev for making it so, but I had to stop playing because I had to go to work, and when I came home and booted the game up, I had to start over. And I REALLLLY dont wanna do the crap I have already done again.I mean think of a survival game, like Day Z for instance. If you log out and log back in, you have everything, but if you are killed you have to start over. Thats how this game should be.So a TL;DR, the permadeath system adds intensity and the game itself is great! There just needs to be some way to save my progress if need be so I can come back later if I need to leave.. Seems like there is potential here, but it suffers from one of the worst problems of the point and click hayday: The ordered puzzle. Spoilers: In order to escape the first room, your character wants a gun, you click around and find a locked door, only then can you interact with the generator (or maybe I missed it earlier because the collision box is actually one tile BELOW the generator). Once you've inspected the generator you discover you need the passcode to turn it off. Only then does the computer show up as interactable, but it's missing a cable. Next go into the room with the door, now one of the boxes that you couldn't interact with before is clickable. You get the cable, take it to the computer, get the code, turn off the generator, zombie immediately kill your only fiend, you say "meh" and walk out the door.Add in the fact that the main character is an immature \u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665 who could use a good spanking if her parents weren't undead, that the world is large enough to make walking around a slog yet empty enough that exploring it is boring, that the map is inexplicably constrained, that the pathing is buggy as hell,... well the whole thing is just a mess.I'd say maybe put in on follow and wait until it's been propped up a little.I bought this on sale for 15 cents and kind of wish I hadn't, but in good faith I can't really ask for a refund. Bad game or not I did get 15 cents worth of play out of it.. Bird's eye view style gameplay. You start in a warehouse and begin the game by murdering your fellow survivor buddy cause he wouldn't let you go outside and play with zombies. You are clueless as to how a gun is put together. You have no fighting ability. You deserve to be eaten alive.That being said... I can not recommend the game in its current state. Reasoning...> I feel you on the 'hardcore' edge and do not see permadeath as a bad thing. But currently, with no 'checkpoint' type save or achievements, the game is not worth playing. I understand both those things are coming shortly.> Mouse is not bound to the game properly.> Steam overlay doesn't work. Can't shift-tab, screenshot, alt-tab, or even alt-f4.> Many bugs that result in the game crashing. (AKA restarting game from start.. should be helped with the checkpoint system.)---> Played a video game, crashed. (Spaceship one, crashed when I got hit) Walked thru a door, crashed. (forget what street i was on) Got touched by a zombie, crashed (and i know that is also death... but it is even more annoying to have the game lock up). > Repetitive gameplay--->Reallllly needs a checkpoint system. In fact... ill just check back when they put in that system.. Jim Sterling is in the game.. I hate this game.I rate this game 0.1\/10 because the profit made by selling the trading cards of the game is lower than the game's price!Without them i would rate it 0\/10.0.1\\10.

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